![]() ![]() Once you find a font that contains arabic characters, you need to load it into blender. To add arabic text to a 3D text object, you need to use a font that has the relevant glyphs (e.g. ![]() The default Bfont has a very limited character set which does not include arabic. First of all, Blender does not support Right-to-Left text rendering, however there are ways to use a wide variety of character sets.
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